toqix94Apr 20, 20221 minPost-Production and Final Image!Finally, This is the last stage to a final production. I am glad and proud that i have finished with my Mantra project. Have learned a...
toqix94Apr 14, 20221 minEnvironmentENVIRONMENT For environment i have decided to go with a race track which i think it is suitable for this type of car. There are some...
toqix94Apr 7, 20221 minImporting in Maya and making test rendersI used a Substance plugin included in Maya which helped me to import textures easily. And some test renders using one hdri to look how...
toqix94Apr 6, 20221 minUnwrapping and TexturingAfter i finished with the model it went to Maya to create Uv Map for the car. Here I used UDIMs as it helped me to get higher resolution...
toqix94Mar 9, 20221 minFinishing the model by adding detailsFinishing with mesh cutting i added volume for surface and bevel hard edges: Main surface is ready. The next step is adding different...
toqix94Feb 9, 20221 minPart 2 - Mesh cuttingIn this step i have been using ShrinkWrap modifier which helps me to cut the mesh with having a nice and smooth shape.
toqix94Feb 7, 20221 minPart 1 - Spline Cage and Base MeshAfter collecting car images, we can use them to create a spline cage. But before that i used Image Modeler where you can create cameras...
toqix94Feb 1, 20221 minMantra ProjectOne day I came across with this car after seeing it for the first time on the Internet. By that time, I was planning to make a project...