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Post-Production and Final Image!

Finally, This is the last stage to a final production. I am glad and proud that i have finished with my Mantra project. Have learned a...

Environment

ENVIRONMENT For environment i have decided to go with a race track which i think it is suitable for this type of car. There are some...

Unwrapping and Texturing

After i finished with the model it went to Maya to create Uv Map for the car. Here I used UDIMs as it helped me to get higher resolution...

Finishing the model by adding details

Finishing with mesh cutting i added volume for surface and bevel hard edges: Main surface is ready. The next step is adding different...

Part 2 - Mesh cutting

In this step i have been using ShrinkWrap modifier which helps me to cut the mesh with having a nice and smooth shape.

Part 1 - Spline Cage and Base Mesh

After collecting car images, we can use them to create a spline cage. But before that i used Image Modeler where you can create cameras...

Mantra Project

One day I came across with this car after seeing it for the first time on the Internet. By that time, I was planning to make a project...

Blog: Blog2
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