Environment
ENVIRONMENT For environment i have decided to go with a race track which i think it is suitable for this type of car. There are some...
Importing in Maya and making test renders
I used a Substance plugin included in Maya which helped me to import textures easily. And some test renders using one hdri to look how...
Unwrapping and Texturing
After i finished with the model it went to Maya to create Uv Map for the car. Here I used UDIMs as it helped me to get higher resolution...
Finishing the model by adding details
Finishing with mesh cutting i added volume for surface and bevel hard edges: Main surface is ready. The next step is adding different...
Part 2 - Mesh cutting
In this step i have been using ShrinkWrap modifier which helps me to cut the mesh with having a nice and smooth shape.
Part 1 - Spline Cage and Base Mesh
After collecting car images, we can use them to create a spline cage. But before that i used Image Modeler where you can create cameras...
Mantra Project
One day I came across with this car after seeing it for the first time on the Internet. By that time, I was planning to make a project...








